0:00 - Meetup starts off with some discussion about http libraries.
0:05 - Amir shares a new feature: motion pulse
0:40 - Amir gives a demo on using the Ripper library to detect dependency load order
0:54 - Some discussion about upcoming challenges with macOS Mojave
1:00 - Updates on upcoming bugfixes
1:05 - Andy talks about icon generation
1:15 - Discussion about workshop ideas, game dev
1:25 - Discussion about personal developer history
1:28 - Lori shares about her experience speaking at We Are Developers conference
1:35 - Discussion about Apple watches
In this meetup, we discuss developing custom iOS UI controls, new developer experiences with RubyMotion, challenges dealing with circular dependencies.
In this meetup, Andrew Havens gives a demo of creating tile maps and how to use them in a motion-game project.
In this meeting we discuss the current status of improvements to RubyMotion, some ideas for third-party library usage, and a few different libraries for hybrid mobile development.
Join us this month for a presentation by Andy Stechishin on using CloudKit in a simple iOS app. In his presentation, he will demonstrate the steps to integrate CloudKit persistence into a small iOS app that does car milage tracking.
This month we discuss building Apple Watch apps with RubyMotion.
In this meetup Eli Duke leads a hack session on building an app which does image recognition. Unfortunately, we run into technical difficulties with the app as well as the video recording.
In this meetup, we continue our work with motion-game by implementing more advanced collision detection.
In this meetup, we work on building a simple menu bar app using RubyMotion.
In this video, we convert some code written in Swift to RubyMotion.
In this meetup video, we discuss mobile game development with RubyMotion and motion-game (which is built on cocos2d-x and box2d). We review some code to make an animated walking sprite, and add support for colliding with different objects.